(1) One-Handed Sword Proficiency | |||||||
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Usage | Passive | Zen Level | 2 | Sa Consumption | - | - |
Desc. |
Use a one-handed sword more skillfully. |
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Attack Power Increment | |||||||
Initial Value | +1.5 | Increased Value (Per Leveling) | +1.5 | Max Level | 5 | ||
Attack Power Increment (For Divine Crusader) | |||||||
Initial Value | +0 | Increased Value (Per Leveling) | +2.5 | Max Level | 5 |
(2) Two-Handed Sword Proficiency | |||||||
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Usage | Passive | Zen Level | 2 | Sa Consumption | - | - |
Desc. |
Use a two-handed sword more skillfully. Increase attacking power when using a two-handed sword. |
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Attack Power Increment | |||||||
Initial Value | +2.0 | Increased Value (Per Leveling) | +2.0 | Max Level | 6 | ||
Attack Power Increment (For Knight Templar) | |||||||
Initial Value | +0 | Increased Value (Per Leveling) | +2.5 | Max Level | 5 |
(3) RA Augment Healing | |||||||
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Usage | Active | Zen Level | 2 | Sa Consumption | 20 | ![]() |
Desc. |
While moving or engaging in battle, automatically increase RA recovery. Effect last for 200sec.. |
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Ra recovered automatically (per sec) | |||||||
Initial Value | 1 | Increased Value (Per Leveling) | 0.5 | Max Level | 5 |
(4) Force Strike | |||||||
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Usage | Active | Zen Level | 5 | Sa Consumption | 15 | ![]() |
Desc. |
Launch a powerful attack against enemies. Using an one-handed sword incurs a shock. Using a two-handed sword incurs stun.. |
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Additional physical damage(%) | |||||||
Initial Value | 1 | Increased Value (Per Leveling) | 0.5 | Max Level | 5 |
(5) Concentration | |||||||
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Usage | Active | Zen Level | 11 | Sa Consumption | 20 | ![]() |
Desc. |
Reinforce willingness to combat by burning your own soul. Increase attacking power temporarily. As long as the effect lasts. |
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Attack Power Increment | |||||||
Initial Value | 15 | Increased Value (Per Leveling) | 3 | Max Level | 10 |
Divine Crusader
(1) Mercurial Strike | |||||||
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Usage | Active | Zen Level | 15 | Sa Consumption | 55 | ![]() |
Desc. |
Wield a one-handed sword in a strong & speedy manner three times. |
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Additional physical damage(%) | |||||||
Initial Value | +100% | Increased Value (Per Leveling) | +5% | Max Level | 10 |
(2) Lion's Roar | |||||||
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Usage | Active | Zen Level | 17 | Sa Consumption | 50 | ![]() |
Desc. |
Disturb enemies by using roar having a special wave. Attention, attraction+damage. |
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Additional physical damage(%) | |||||||
Initial Value | +300 | Increased Value (Per Leveling) | +7% | Max Level | 10 |
(3) Karmic Strike | |||||||
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Usage | Active | Zen Level | 22 | Sa Consumption | 100 | ![]() |
Desc. |
The evolution of force strike. |
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Additional physical damage(%) | |||||||
Initial Value | +400% | Increased Value (Per Leveling) | +15% | Max Level | 10 |
(4) Hand of the healer | |||||||
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Usage | Active | Zen Level | 25 | Sa Consumption | 30 | ![]() |
Desc. |
Restore RA of another player by consuming your RA to a certain degree. |
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Ra consumption | |||||||
Initial Value | -50% of your availible RA | Increased Value (Per Leveling) | - | Max Level | - |
Knight Templar
(1) Warcry |
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Usage | Active | Zen Level | 15 | Sa Consumption | 60 | ![]() |
Desc. |
Attack nerby enemies simultaneously, wielding a two-handed sword. The damage is scattered, in commensurate with the number of enemies. |
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Additional physical damage(%) | |||||||
Initial Value | +330% | Increased Value (Per Leveling) | +10% | Max Level | 10 |
(2) Winged Mount | |||||||
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Usage | Active | Zen Level | 17 | Sa Consumption | 60 | ![]() |
Desc. |
Increase your movement speed by using the flow of the wind. |
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Additional movement speed(%) | |||||||
Initial Value | +0.5 | Increased Value (Per Leveling) | - | Max Level | 1 |
(3) Superior Summons | |||||||
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Usage | Active | Zen Level | 22 | Sa Consumption | 120 | ![]() |
Desc. |
Launch a deadly attack against people, summoning a spirit. |
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Additional physical damage(%) | |||||||
Initial Value | 800 | Increased Value (Per Leveling) | +10% | Max Level | 10 |
(4) Remedy Wounds | |||||||
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Usage | Active | Zen Level | 25 | Sa Consumption | 120 | ![]() |
Desc. |
Consume SA to restore RA. |
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Ra consumption | |||||||
Initial Value | 500 | Increased Value (Per Leveling) | - | Max Level | - |