(1) Wand Proficiency | |||||||
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Usage | Passive | Zen Level | 2 | Sa Consumption | - | - |
Desc. |
Use a Staff more skillfully. Increase the attacking power of mystery skill. |
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Mystery Power Increment | |||||||
Initial Value | +1.0 | Increased Value (Per Leveling) | +1.0 | Max Level | 6 |
(2) Freeze | |||||||
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Usage | Passive | Zen Level | 1 | Sa Consumption | 20 | ![]() |
Desc. |
Throw cold enery and inflict mystery power damage. Slow down enemies at a fixed rate. |
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Attack Mystical Damage (%) | |||||||
Initial Value | +180% | Increased Value (Per Leveling) | +10% | Max Level | 10 |
(3) Healing touch | |||||||
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Usage | Active | Zen Level | 5 | Sa Consumption | 30 | ![]() |
Desc. |
Restaure RA of designated target by a certain amount. |
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Ra Recovery | |||||||
Initial Value | +150 | Increased Value (Per Leveling) | +20 | Max Level | 10 |
(4) Glacier | |||||||
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Usage | Active | Zen Level | 7 | Sa Consumption | 30 | ![]() |
Desc. |
Infusing water energy into staff, jump up by a certain distence to attack enemies. |
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Attack Physical damage (%) | |||||||
Initial Value | +120% | Increased Value (Per Leveling) | +10% | Max Level | 10 |
(5) Concentration | |||||||
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Usage | Active | Zen Level | 7 | Sa Consumption | 30 | ![]() |
Desc. |
Using the Skill temporarly decreases SA consumption. |
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SA consumption | |||||||
Initial Value | -5 | Increased Value (Per Leveling) | -1 | Max Level | 3 |
(6) Ressurection | |||||||
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Usage | Active | Zen Level | 7 | Sa Consumption | 30 | ![]() |
Desc. |
Ressurect angels who can't engage battle. |
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Experience recovery (%) | |||||||
Initial Value | +20% | Increased Value (Per Leveling) | - | Max Level | - |
Sorcerer
(1) Ice Storm | |||||||
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Usage | Active | Zen Level | 15 | Sa Consumption | 120 | ![]() |
Desc. |
Throw ice crystal containing the blaze of destruction. It is a mystery skill that has deadly power. |
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Additional mystery damage(%) | |||||||
Initial Value | +500% | Increased Value (Per Leveling) | +12% | Max Level | 10 |
(2) Songbird | |||||||
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Usage | Active | Zen Level | 17 | Sa Consumption | 50 | ![]() |
Desc. |
Buffer external damage by using SA for a certain period of time. |
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- | |||||||
Initial Value | - | Increased Value (Per Leveling) | - | Max Level | - |
(3) Goddess Miracle | |||||||
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Usage | Active | Zen Level | 22 | Sa Consumption | 200 | ![]() |
Desc. |
Stun an enemy in an instant by hitting him on the head with a hammer |
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Additional physical damage(%) | |||||||
Initial Value | 900 | Increased Value (Per Leveling) | +10% | Max Level | 10 |
(4) Heal | |||||||
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Usage | Active | Zen Level | 25 | Sa Consumption | 50 | ![]() |
Desc. |
Consume SA to restore RA |
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RA recovery | |||||||
Initial Value | 400 | Increased Value (Per Leveling) | - | Max Level | - |
Cleric
(1) Wall Of Ice |
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Usage | Active | Zen Level | 15 | Sa Consumption | 120 | ![]() |
Desc. |
Inflict powerful damage by freezing enemies in a strong manner. |
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Additional Mystical damage(%) | |||||||
Initial Value | +500% | Increased Value (Per Leveling) | +16% | Max Level | 10 |
(2) Faith Heal | |||||||
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Usage | Active | Zen Level | 17 | Sa Consumption | 100 | ![]() |
Desc. |
Restore more RA than existing healing skills. |
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Additional Healing | |||||||
Initial Value | +500 | Increased Value (Per Leveling) | +30 | Max Level | 10 |
(3) Undead Mastery | |||||||
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Usage | Active | Zen Level | 20 | Sa Consumption | 250 | ![]() |
Desc. |
Restore a little more RA,SA and EXP than existing ressurection. |
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- | |||||||
Initial Value | - | Increased Value (Per Leveling) | - | Max Level | - |
(4) Craft Weapons | |||||||
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Usage | Active | Zen Level | 21 | Sa Consumption | 50 | ![]() |
Desc. |
Increase attack power of items. |
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Attack power increment | |||||||
Initial Value | +10 | Increased Value (Per Leveling) | +2 | Max Level | 10 |
(5) Water Bloodline | |||||||
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Usage | Active | Zen Level | 22 | Sa Consumption | 80 | ![]() |
Desc. |
Inflict deadly damage on an enemy |
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Mystery power increment | |||||||
Initial Value | +800 | Increased Value (Per Leveling) | +30% | Max Level | - |
(6) Gift Of Grace | |||||||
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Usage | Active | Zen Level | 23 | Sa Consumption | 250 | ![]() |
Desc. |
Increase maximum RA temporaly. can help other players to increase their RA as well. |
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Max RA increment | |||||||
Initial Value | +350 | Increased Value (Per Leveling) | +50 | Max Level | 3 |
(7) Sacred Healing | |||||||
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Usage | Active | Zen Level | 24 | Sa Consumption | 250 | ![]() |
Desc. |
Restore RA of a selected target |
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Ra recovery | |||||||
Initial Value | +900 | Increased Value (Per Leveling) | +70 | Max Level | 10 |
(8) Elemental Healing | |||||||
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Usage | Active | Zen Level | 25 | Sa Consumption | 300 | ![]() |
Desc. |
Restore RA of all party memebers. |
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Max RA increment | |||||||
Initial Value | +700 | Increased Value (Per Leveling) | +50 | Max Level | 10 |